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Posts Tagged ‘emu

Dolphin SVN Revision 3402 – Gamecube and Wii Emulator

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dolphin-gamecube-wii-emulator-zelda

Dolphin started as a Nintendo Gamecube emulator, but now it also has support for Nintendo Wii and basic Triforce emulation (this is pending a commit, and does not run games yet). Gamecube compatibility is quite good – many games work, but games still don’t work. The main Nintendo games like Zelda, Mario Sunshine and Pikmin and some others might have problems without sound. Nintendo Wii compatibility is not as good as the Gamecube compatibility, but several games are fully playable, and lots of games are showing intros and running almost ok. Dolphin can currently only run “images”, also known as ISO or GCM files, of Gamecube and Wii games, since a PC DVD drive cannot read the discs directly.

Download Dolphin SVN Revision 3402 – Gamecube and Wii Emulator
Download Dolphin SVN Revision 3402 – Gamecube and Wii Emulator (mirror 1)
Download Dolphin SVN Revision 3402 – Gamecube and Wii Emulator (mirror 2)
Download Dolphin SVN Revision 3402 – Gamecube and Wii Emulator (mirror 3)
Download Dolphin SVN Revision 3402 – Gamecube and Wii Emulator (mirror 4)
Download Dolphin SVN Revision 3402 – Gamecube and Wii Emulator (mirror 5)

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PCSX2 Beta Revision 1329 – Playstation 2 Emulator

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pcsx2-god-of-war

PCSX2 is a PlayStation 2 emulator for Windows and Linux, started by the same team that brought you PCSX (a Sony PlayStation 1 emulator). The PCSX2 project attempts to allow PS2 code to be executed on your computer, thus meaning you can put a PS2 DVD or CD into your computers drive, and boot it up. The project has been running for a little over four years now, and since it’s initial release has grown tremendously in terms of game compatibility. From initially just being able to run a few public domain demos, it’s current state enables many games to boot and actually go in game, such as the popular Final Fantasy X or Devil May Cry 3.

PS2 Emulation is a complex task, far worse than emulating a console from the previous generation (PlayStation1, N64, Saturn), simply due to the CPU power required to get ‘playable’ speeds from a PS2 game under emulation. Whilst speed can be improved via various “recompilers” (eeREC and vuREC, Emotion Engine recompiler and Vector Unit CPU recompiler respectively), you will still need the latest and most powerfull machine you can get your hands on to even break the 30 FPS mark.

Download PCSX2 Beta Revision 1329 – Playstation 2 Emulator
Download PCSX2 Beta Revision 1329 – Playstation 2 Emulator (mirror 1)
Download PCSX2 Beta Revision 1329 – Playstation 2 Emulator (mirror 2)
Download PCSX2 Beta Revision 1329 – Playstation 2 Emulator (mirror 3)
Download PCSX2 Beta Revision 1329 – Playstation 2 Emulator (mirror 4)

ZSNES 1.51 – Super Nintendo Emulator

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zsnes-emulator

ZSNES is a Super Nintendo (SNES) emulator programmed by zsKnight and _Demo_. On April 2, 2001 the ZSNES project was GPL’ed and its source released to the public. This is simply the best Super Nintendo available. It’s ultra fast and should run at full speed on any Celeron or faster PC. It also supports Super Nintendo features which are very hard to emulate (and which were unavailable just a while ago), like DSP1 emulation (Mario Kart), SuperFX emulation (StarFox) and now even C4 emulation (Megaman X3)! These features make ZSNES the most compatible Super Nintendo emulator available. The sound is also great as ZSNES allows some special tricks like sound interpolation and a low pass filter. You can get 44khz Stereo sound with ZSNES. The Windows version of ZSNES requires at least version 8.0 or higher of Microsoft DirectX!

Download ZSNES 1.51 – Super Nintendo Emulator
Download ZSNES 1.51 – Super Nintendo Emulator (mirror 1)
Download ZSNES 1.51 – Super Nintendo Emulator (mirror 2)
Download ZSNES 1.51 – Super Nintendo Emulator (mirror 3)

MAME 0.131 – Multiple Arcade Machine Emulator

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mame-emulator-game

MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game’s ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

As of version 0.131 the MAME emulator supports 4162 unique games and 8030 actual ROM image sets and is growing all the time. However, not all of the games in MAME are currently playable; 1116 ROM sets are marked as not working in the current version, and 44 are not actual games but BIOS ROM sets.

MAME is free. Its source code is also free. MAME is strictly a non-profit project, but ROM, CD, and hard disk images are all copyrighted material. They cannot be distributed without the explicit permission of the copyright owner. They are not “abandonware”, nor have any of the games supported by MAME passed out of copyright. The main purpose of MAME is to be a reference to the inner workings of the emulated arcade machines. This is done both for educational purposes and for preservation purposes, in order to prevent many historical games from disappearing forever once the hardware they run on stops working. Of course, in order to preserve the games and demonstrate that the emulated behavior matches the original, you must also be able to actually play the games. This is considered a nice side effect, and is not MAME’s primary focus.

Download MAME 0.131 – Multiple Arcade Machine Emulator
Download MAME 0.131 – Multiple Arcade Machine Emulator (mirror 1)
Download MAME 0.131 – Multiple Arcade Machine Emulator (mirror 2)
Download MAME 0.131 – Multiple Arcade Machine Emulator (mirror 3)
Download MAME 0.131 – Multiple Arcade Machine Emulator (mirror 4)

Dolphin Gamecube and Wii Emulator SVN revision 3286

with 3 comments

dolphin-gamecube-wii-emulator-zelda

Dolphin started as a Nintendo Gamecube emulator, but now it also has support for Nintendo Wii and basic Triforce emulation (this is pending a commit, and does not run games yet). Gamecube compatibility is quite good – many games work, but games still don’t work. The main Nintendo games like Zelda, Mario Sunshine and Pikmin and some others might have problems without sound. Nintendo Wii compatibility is not as good as the Gamecube compatibility, but several games are fully playable, and lots of games are showing intros and running almost ok. Dolphin can currently only run “images”, also known as ISO or GCM files, of Gamecube and Wii games, since a PC DVD drive cannot read the discs directly.

Download Dolphin Gamecube and Wii Emulator SVN revision 3286
Download Dolphin Gamecube and Wii Emulator SVN revision 3286 (mirror 1)
Download Dolphin Gamecube and Wii Emulator SVN revision 3286 (mirror 2)
Download Dolphin Gamecube and Wii Emulator SVN revision 3286 (mirror 3)
Download Dolphin Gamecube and Wii Emulator SVN revision 3286 (mirror 4)

Written by filemirrors

May 26, 2009 at 6:50 pm

JPCSP v0.2 Revision 1064 PSP Emulator

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jpcsp-harvest-moon

JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev’s. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it’s written in java many young developers find it interesting to learn how the emulator works. There are already quite a few PSP games that are playable and with every new revision the emulator gets better and better…

Download JPCSP v0.2 Revision 1064 PSP Emulator
Download JPCSP v0.2 Revision 1064 PSP Emulator (mirror 1)
Download JPCSP v0.2 Revision 1064 PSP Emulator (mirror 2)
Download JPCSP v0.2 Revision 1064 PSP Emulator (mirror 3)

Written by filemirrors

May 23, 2009 at 10:42 am

Dolphin Gamecube and Wii Emulator SVN revision 3155

with 3 comments

dolphin-gamecube-wii-emulator-zelda

Dolphin started as a Nintendo Gamecube emulator, but now it also has support for Nintendo Wii and basic Triforce emulation (this is pending a commit, and does not run games yet). Gamecube compatibility is quite good – many games work, but games still don’t work. The main Nintendo games like Zelda, Mario Sunshine and Pikmin and some others might have problems without sound. Nintendo Wii compatibility is not as good as the Gamecube compatibility, but several games are fully playable, and lots of games are showing intros and running almost ok. Dolphin can currently only run “images”, also known as ISO or GCM files, of Gamecube and Wii games, since a PC DVD drive cannot read the discs directly.

Download Dolphin Gamecube and Wii Emulator SVN revision 3155

Written by filemirrors

May 8, 2009 at 6:08 pm